Cookest
Mobile App

Screens

Detailed description of all Cookest app screens

Screens

Home Screen

The Home screen greets the user by name and surfaces the most relevant content.

Structure:

  • Greeting header β€” "Good morning, Alice" in Playfair Display 26px
  • Pantry alert strip β€” amber background (#FFF8E7) with a warning icon, showing the count of items expiring within 3 days. Tappable β€” navigates to the Pantry screen filtered by expiring items.
  • "What's cooking right now?" section β€” horizontally scrollable featured recipe cards. Each card shows a recipe image, title (Playfair Display), cuisine tag, cook time, and a heart button.
  • "Your meal plan today" section β€” shows the 2–3 meal slots for today from the active meal plan. Each slot has a meal type label and recipe name.
  • Hosting CTA β€” "Having guests?" banner at the bottom. Taps through to the Recipes screen pre-filtered for "serving 4+" recipes.

Meals Screen

Weekly meal plan view with day-by-day navigation.

Structure:

  • Day selector β€” a horizontal strip of 7 day pills (Mon–Sun). The active day is highlighted in sage green. Tapping a day scrolls the content below.
  • Meal period sections β€” "Breakfast", "Lunch", "Dinner", "Snack". Each section can be empty (shows an "Add a meal" placeholder) or filled with a recipe card chip.
  • Recipe chip β€” compact card with recipe title, cook time, and a swap icon. Long-pressing opens a bottom sheet to replace the recipe.
  • Generate button β€” FAB (Pro only) to regenerate the full week's plan using AI scoring.
  • Empty state β€” if no meal plan exists for the week, a centered illustration with "No plan yet β€” generate one?" CTA.

Recipes Screen

Searchable and filterable recipe library.

Structure:

  • Search bar β€” full-width input at the top with a magnifier icon. Triggers debounced search (300ms) against the API.
  • Category chips β€” horizontally scrollable chips below the search bar: "All", "Italian", "Asian", "Mediterranean", "Quick (< 30 min)", "Vegetarian". Active chip has sage green background.
  • Recipe card list β€” vertical list of recipe cards. Each card contains:
    • A recipe image (aspect ratio 16:9, rounded-16)
    • Title in Playfair Display 16px
    • Metadata row: cuisine tag Β· prep+cook time Β· calorie count
    • Heart icon (toggleable favourite)
    • Rating with star icon and count
  • Empty state β€” "No recipes found for <query>" with a clear search button.

Recipe Detail Screen

Full recipe view with all ingredients, steps, and cook mode.

Structure:

  • SliverAppBar β€” hero image that collapses as the user scrolls. Title fades in on scroll.
  • Info pills row β€” horizontal row of compact pills: difficulty badge, prep time, cook time, servings selector (tappable +/βˆ’), calorie count.
  • Ingredient list β€” grouped by category. Each item shows ingredient name, quantity scaled by the servings selector, and a pantry availability indicator (green dot = in pantry, grey = missing).
  • Steps list β€” numbered cooking steps. Each step can be tapped to mark as done (checked state with sage green strike-through).
  • Cook mode FAB β€” "Start Cooking" floating button. Enters a simplified step-by-step view with larger text and a timer.
  • Rating section β€” at the bottom: 5-star tap widget and an optional notes text field.
  • Favourite button β€” in the app bar, heart icon that toggles the favourite state with a scale animation.

Pantry Screen

Inventory management grouped by storage location.

Structure:

  • Expiry alert banner β€” same amber strip as the Home screen, shown only when there are expiring items.
  • Location accordion sections β€” "Fridge", "Freezer", "Pantry", "Other". Each section is collapsible. The item count badge next to each label updates live.
  • Item rows β€” each row shows:
    • Ingredient name and quantity with unit
    • Expiry date (amber text if expiring within 3 days, red if expired)
    • Storage location icon
  • Swipe actions β€” swipe left to delete (red trash icon reveals), swipe right to edit (pencil icon reveals).
  • Add FAB β€” opens a bottom sheet with ingredient search, quantity/unit input, storage location picker, and expiry date picker.

Groceries Screen

Shopping list with grouping and price comparison.

Structure:

  • Grouped list β€” items grouped by category (Meat, Dairy, Produce, etc.). Category headers use Inter 15px SemiBold.
  • Item rows β€” ingredient name, quantity, unit, and a checkbox. Tapping the checkbox marks the item as checked (strikethrough text + sage green checkbox).
  • Price badge β€” if a Pro user and store price data is available, a small price badge appears next to each item showing the best available price.
  • Generate from meal plan button β€” banner at the top offering to auto-populate the list from the current meal plan.
  • Optimize button (Pro) β€” "Find best prices" button that calls the optimize endpoint and shows a bottom sheet with single-store vs multi-store breakdown.
  • Clear checked β€” swipe-to-dismiss on checked items, or a "Clear all checked" button in the app bar overflow menu.

Cooking Mode

A full-screen, distraction-free step-by-step cooking experience. See the Cooking Mode user guide for the complete walkthrough.

Key UI characteristics:

  • Bottom nav hidden β€” the bottom navigation bar is completely hidden when cooking mode is active
  • Header β€” recipe title in Playfair Display 20px (centred) + an Γ— exit button on the left; no other chrome
  • Progress bar β€” 2px sage green line across the very top of the screen; fills left to right proportionally to step completion
  • Step counter β€” "Step N of M" in Inter Regular 12px grey, below the header
  • Step instruction β€” Inter Regular 16px, line height 1.7 β€” the largest body text in the app, intentionally sized for arm's-length reading
  • Ingredient highlights β€” any ingredient name within the step text is underlined in sage green; tapping shows a popover with the quantity scaled to the user's household size
  • Navigation buttons β€” Previous (grey text button, low visual weight) and Next (sage green filled pill button); asymmetry prevents accidental backward navigation; on the final step, Next becomes "Done"
  • Ask AI chip β€” persistent "Ask AI ✦" chip in the bottom-left corner; opens a bottom sheet at 70% screen height, pre-contextualised to the current recipe and step; AI bubbles in white with soft shadow, user bubbles in sage green, Inter 14px
  • Screen wake lock β€” cooking mode prevents the screen from sleeping

Bottom Navigation Bar

The persistent 5-tab navigation bar at the bottom of every screen except Cooking Mode.

Tabs (left to right):

TabIconRoute
HomeHouse/
MealsCalendar/meals
RecipesBook-open/recipes
PantryArchive/pantry
GroceriesShopping-cart/groceries

Specifications:

  • Icon library: Lucide, 22px
  • Label: Inter 10px, displayed below the icon
  • Bar height: 64px + device safe area inset (bottom padding)
  • Top separator: 1px #F0F0EE line β€” no shadow on the bar itself
  • Active tab: sage green filled icon + sage green label (#7A9A65)
  • Inactive tabs: #9CA3AF for both icon and label
  • Transitions: AnimatedSwitcher crossfade 150ms for icon state changes; AnimatedDefaultTextStyle for label colour transitions
  • FAB: No floating action button on the bar itself β€” each screen that needs a primary action (Pantry: Add item, Meals: Generate plan) has its own FAB positioned within the screen content

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